So, with Maximum Crit Damage, you're looking at 2,712 damage or 3,044 damag e with your reaction.Yet further down the path of getting all targeted games to show areas, it seems like I reached the end with Dragon Age: Origins and Dragon Age II. What am I missing from your build that's bringing the max damage to over 4,000? Max Auto-Crit Damage w/o Arrow of Slaying or Purple Worm Poison: 816 damage.Īnd with Arrow of Slaying and Purple Worm Poison for the Main Action and Action Surge adds an additional 1,536 damage totaling the maximum potential damage with crits 2,352 damage. I'm trying to run the max crit roll numbers on your Reaper build, but I think I'm messing something up?Īttack Auto-Crit Sneak Attack Dread Ambusher: 16 (2d8) Oathbow + 7 + 36 (6d6) against Sworn Enemy + 20 (2d10) Precision Attack + 24 (4d6) Sneak Attack + 12 (2d6) Hunter's Mark + 10 Sharpshooter + 12 (2d6) Superior Technique = 137 + 16 (2d8) Dread Ambusher = 153 damageĪttack Auto-Crit x3: 16+7+36+20+12+10= 101 x 3= 303 DamageĪction Surge: 303 + (101 + 16 (2d8) Dread Ambusher=117) = 420 - 60 (ran out of Superiority Dice and easier to subtract than do each individual attack) = 360 The build I posted on the first page had a max damage of 4346 if I add haste and death clerics to it (haste only added 181 extra, bringing it to 2173 max damage solo), and it has guaranteed crits by default. So, with Maximum Crit Damage, you're looking at 2,712 damage or 3,044 damag e with your reaction. Reaction Attack: 24 VG + 8 + 16 IDSm + 10 HBC/MH + 10 GWM + 32 (4d8) Divine Smite 1st + 48 VG Crit + 6 SA + 12 GFF = 166 x 2 PotG = 332 damage of you, you can also use your reaction to make another attack, which is where the 7th cleric comes in:Įnemy either forces you to use Relentless Endurance or attacks an ally within 5 ft. Or, with the Sentinel feat if the enemy attempts to flee or attacks an ally within 5 ft. With Orcish Fury, if you get knocked out right after these attacks and use Relentless Endurance you can use your reaction to make another attack. Maximum Critical Damage: 2,712 Maximum Damageīut, there is a chance to do more damage. GWM Bonus Action: 24 VG + 8 + 16 IDSm + 10 HBC/MH + 10 GWM + 48 (6d8) Divine Smite 2nd + 48 VG Crit + 6 SA + 12 GFF = 182 x 2 PotG = 364 damage Hasted Action: 24 VG + 8 + 16 IDSm + 10 HBC/MH + 10 GWM + 48 (6d8) Divine Smite 2nd + 48 VG Crit + 6 SA + 12 GFF = 182 x 2 PotG = 364 damage Second Attack: 24 VG + 8 + 16 IDSm + 10 HBC/MH + 10 GWM + 64 (8d8) Divine Smite 3rd + 48 VG Crit + 6 SA + 12 GFF = 198 x 2 PotG = 396 damageĪction Surge 1st Attack: 24 VG + 8 + 16 IDSm + 10 HBC/MH + 10 GWM + 64 (8d8) Divine Smite 3rd + 48 VG Crit + 6 SA + 12 GFF = 198 x 2 PotG = 396 damageĪction Surge 2nd Attack: 24 VG + 8 + 16 IDSm + 10 HBC/MH + 10 GWM + 48 (6d8) Divine Smite 2nd + 48 VG Crit + 6 SA + 12 GFF = 182 x 2 PotG = 364 damage
![gff editor dragon age 2 weapon damage gff editor dragon age 2 weapon damage](https://staticdelivery.nexusmods.com/mods/140/images/5042/5042-1553957814-271287383.png)
*key* Hexblade Curse: HBC, Maddening Hex: MH, Great Weapon Master: GWM, Orcish Fury: OF, Distracting Strike: DS, Vorpal Greatsword: VG, Savage Attacker: SA, Path of the Grave: PotG, Improved Divine Smite: IDSm, Gauntlets of Flaming Fury: GFF *key*.įirst Grave Cleric casts Path of the Grave.įirst Attack: 24 (4d6) from Vorpal Greatsword + 5 for Hex Weapon w/ +3 VGS + 16 (2d8) Improved Divine Smite + 10 for Hexblade's Curse/Maddening Hex + 10 for Great Weapon Master + 80 (10d8) for Eldritch Smite at 4th level + 80 (10d8) Divine Smite at 4th level + 48 (6d8) Blinding Smite + 24 (4d6) Orcish Fury/Distracting Strike (Superior Technique) + 6 (1d6) Savage Attacker + 12 (2d6) Gauntlets of Flaming Fury + 48 (6d8) Vorpal Greatsword Crit + 72 (12d6) Purple Worm Poison = 438 x 2 Path of the Grave = 876 damage Action to drink Potion, Bonus action Hexblade's Curse, Hasted Action Vow of Enmity (or Bonus Action the next turn depending on your DM, Following turn Bonus Action activate Gauntlets of Flaming Fury, then the following turn unleash all these attacks) Vorpal Greatsword, Gauntlets of Flaming Fury, Potion of Speed, Purple Worm Poison will be required. You, a Half-Orc (2 Fighter/7 Hexblade Warlock/11 Oath of Vengeance Paladin) with Superior Technique fighting style and the Great Weapon Master, Sentinel, and Orcish Fury featsħ ally Grave Cleric's (This is purely to see what the most damage could be, it's incredibly unrealistic to have this many clerics lol) All Clerics will Hold their Action to apply Path of the Grave before each of your attacks.